-
What geographical areas are covered?
-
By the end of 2023, all of the Americas including Greenland,
together with Hawaii and Iceland (see the download map for current
availability). The scenery also overlaps very slightly into
Siberia (as far west as the antimeridian, 180W).
-
How do I get FlightGear to use the scenery?
-
If you are starting from the commandline, add the option
--fg-scenery=PATH/fgfs-canada-us-scenery/
,
replacing PATH with the actual path to the
location where you installed the scenery (you can put the
option in your $HOME/.fgfsrc
file to use it
every time). If you are using the launcher, select the
Add-ons tab and put the path (without the
--fg-scenery=
prefix) in the Additional
scenery folders section.
-
Why don't I see airport buildings, osm2city details, etc?
-
In Unix-like operating systems (Linux, MacOS), you need to
run the script gen-symlinks.sh to create symbolic links to
your TerraSync scenery. You also need to have TerraSync
enabled. In Windows, or if you have your
.fgfs/
directory in a non-standard location, you will need to
create the links manually. There is a .bat script for
Windows, but it is not tested.
-
Why do roads and railroads stop at rivers?
-
Originally, the scenery carried roads and railroads across
rivers so that the crossings would be visible for users who
haven't enabled osm2city, but that creates strange artifacts
for people using more-detailed scenery, so I am gradually
rebuilding the scenery to exclude any OSM road/railroad
segments with
bridge=yes
. Some may still
appear, when the OSM source is not correctly tagged.
-
What are the long, wide grassy areas?
-
Those are rights of way for high-voltage powerlines. In real
life flying, unless you are very low, you usually won't see
the towers or lines, but you will see the cleared areas. If
you enable osm2city, the lines and towers will usually be
added.
-
What data sources did you use?
-
See the Download page.
-
Why not use a higher-resolution landcover raster?
-
I'm using a 500m global landcover raster mainly for
background, with OpenStreetMap data filling in the
details. Because I'm converting to vector data, processing a
10m landcover raster exceeded my resources for such large
areas, and the resulting scenery would probably have had too
many triangles for most users' graphics cards. To see a
more-detailed raster (but less-detailed rivers and other
water features), try the new WS3.0 scenery under
development.
-
Why does the download map use a Mercator projection? It
makes arctic landmasses look huge!
-
So far, I haven't found any free OpenStreetMap map tile sets
for alternative projections like Winkel
Tripel (which would be much better for showing the
relative sizes of land masses). If you find one, please let
me know by creating an issue (see Bugs).
-
Who are you?
-
I am David
Megginson, a former real-life aircraft owner and early
contributor to FlightGear. Starting in the late 1990s, among
other features I created the FlightGear Property system,
added support for multi-engine and tailwheel, aircraft, and
added the first TerraGear support for line features like
roads and railroads. I also created the earliest models of
the Piper PA-28-161, Piper Cub, DC-3, Cessna 172, and Cessna
310 (all of which have since been improved or replaced by
more-talented aircraft designers). The main goal of my early
contributions was to make it possible for people to
contribute without writing C++ code, and I'm happy to see a
thriving community today. I also maintain the open-data OurAirports site.